Touchscreen finger data. More...
#include <wizard_engine/assets.hpp>
#include <wizard_engine/enums.hpp>
#include <wizard_engine/export.hpp>
Go to the source code of this file.
Classes | |
struct | wze::finger |
struct | wze::gesture |
class | wze::input |
Namespaces | |
namespace | wze |
Wizard Engine. | |
Touchscreen finger data.
Returns the spatial x, y components of the cursor.
Returns true if a keymap is triggered, false otherwise.
Returns true if a keyboard or mousekey is pressed, false otherwise.
Returns the rotation on the z axis of the accelerometer.
Returns the rotation on the y axis of the accelerometer.
Returns the rotation on the x axis of the accelerometer.
Returns the latest gesture event on the touchscreen if any.
Returns fingers absolute and relative positions on the touchscreen.
Sets the appearance of the cursor.
Sets the visibility of the cursor.
Returns the visibility of the cursor.
Sets the sensitivity of the mouse.
Returns the sensitivity of the mouse.
Returns the current relative y position of the cursor.
Returns the current relative x position of the cursor.
Returns the current absolute y position of the cursor.
Returns the current absolute x position of the cursor.
Returns the keymap registry.
Returns the key of the last keyboard event in UTF-32 encoding.
Enables or disables event based keyboard input.
Return whether the event based keyboard input is enabled.
Polls for accelerometer data if available.
Polls for the latest gesture event on the touchscreen if any.
Polls for fingers absolute and relative positions on the touchscreen.
Polls for cursor absolute and relative positions.
Polls for keyboard and mousekey states.
Polls for the last keyboard event.
Private default constructor to prevent instantiation.
Subsystem to handle keyboard, mouse, touchscreen and sensor input.
Touchscreen gesture data.
text_input | Whether the event based keyboard input is enabled. |
mouse_sensitivity | Sensitivity of the mouse. |
cursor_visible | Visibility of the cursor. |
cursor_appearance | Appearance of the cursor. |
key | The keyboard or mousekey. |
name | Name of the keymap. |
z | Spatial z component of the cursor. |
Definition in file input.hpp.