Wizard Engine
2D cross-platform game engine built around SDL2
 
Loading...
Searching...
No Matches
wze::finger Struct Reference

Public Attributes

float absolute_x
 
float absolute_y
 
float relative_x
 
float relative_y
 

Detailed Description

Definition at line 35 of file input.hpp.

Member Data Documentation

◆ absolute_x

float wze::finger::absolute_x

Definition at line 36 of file input.hpp.

◆ absolute_y

float wze::finger::absolute_y

Definition at line 37 of file input.hpp.

◆ relative_x

float wze::finger::relative_x

Definition at line 38 of file input.hpp.

◆ relative_y

float wze::finger::relative_y

Definition at line 39 of file input.hpp.


The documentation for this struct was generated from the following file: