Interface to make an object composable. More...
#include <wizard_engine/export.hpp>
Go to the source code of this file.
Classes | |
class | wze::component |
Namespaces | |
namespace | wze |
Wizard Engine. | |
Interface to make an object composable.
Default virtual destructor.
Returns whether the y position is affected by the angle.
Returns whether the x position is affected by the angle.
Returns whether the angle is attached to entities.
Returns whether the y position is attached to entities.
Returns whether the x position is attached to entities.
Returns the angle offset of the object.
Returns the y offset of the object.
Returns the x offset of the object.
Sets the angle of the object.
Sets the y position of the object.
Sets the x position of the object.
x | X position of the object. |
y | Y position of the object. |
angle | Angle of the object. |
Definition in file component.hpp.