28#ifndef WIZARD_ENGINE_TIMER_HPP
29#define WIZARD_ENGINE_TIMER_HPP
78#ifdef __WIZARD_ENGINE_INTERNAL__
86 static uint8_t _frame_time;
87 static float _delta_time;
88 static uint32_t _last_time;
static uint8_t frame_time()
Gets the target frame time in milliseconds.
static uint32_t current_time()
Gets the current game time in milliseconds.
static float delta_time()
Gets the current delta time in milliseconds.
timer()=delete
Deleted explicit constructor.
static void set_delta_time(float delta_time)
Sets the current delta time in milliseconds.
static void set_frame_time(uint8_t frame_time)
Sets the target frame time in milliseconds.
Export header of the Wizard Engine.