Interface to make an object renderable. More...
#include <wizard_engine/assets.hpp>
#include <wizard_engine/enums.hpp>
#include <wizard_engine/export.hpp>
Go to the source code of this file.
Classes | |
class | wze::renderable |
Namespaces | |
namespace | wze |
Wizard Engine. | |
Interface to make an object renderable.
Copy assignment operator.
Destroys the renderable instance and erases from instances.
Copy constructor.
Constructs a renderable instance and pushes into instances.
Returns the priority of the object in the render queue.
Returns the visibility of the object.
Returns whether the object is flipped on one of its axes.
Returns the alpha color modifier of the texture.
Returns the blue color modifier of the texture.
Returns the green color modifier of the texture.
Returns the red color modifier of the texture.
Returns the texture of the object.
Returns whether the object is spatial or not.
Returns the height of the object.
Returns the width of the object.
Returns the angle of the object.
Returns the z position of the object.
Returns the y position of the object.
Returns the x position of the object.
Returns the screen angle of the object.
Returns the screen area of the object.
Visibility of the object.
Priority of the object in the render queue.
other | Other renderable instance. |
other | Other renderable instance. |
Definition in file renderable.hpp.