Wizard Engine
2D cross-platform game engine built around SDL2
 
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exception.hpp
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1/*
2 Wizard Engine
3 Copyright (C) 2023-2024 Zana Domán
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
28#ifndef WIZARD_ENGINE_EXCEPTION_HPP
29#define WIZARD_ENGINE_EXCEPTION_HPP
30
34
35namespace wze {
41template <typename error> class exception final : public std::exception {
42 public:
49 explicit exception(std::string what) : _what{std::move(what)} {
50 engine::log({this->what()}, {LOG_LEVEL_ERROR});
51 }
52
56 exception(exception<error> const&) = delete;
57
62
67
72
77 [[nodiscard]] char const* what() const noexcept final {
78 return _what.c_str();
79 }
80
81 private:
82 std::string _what;
83};
84} /* namespace wze */
85
86#endif /* WIZARD_ENGINE_EXCEPTION_HPP */
Generic exception.
Definition exception.hpp:41
char const * what() const noexcept final
Gets the explanatory string.
Definition exception.hpp:77
exception(exception< error > const &)=delete
Deleted copy constructor.
exception & operator=(exception< error > &&)=delete
Deleted move assignment operator.
exception(std::string what)
Explicit constructor.
Definition exception.hpp:49
exception & operator=(exception< error > const &)=delete
Deleted copy assignment operator.
exception(exception< error > &&)=delete
Deleted move constructor.
Master singleton of the Wizard Engine.
Enumerations.
Export header of the Wizard Engine.
Wizard Engine.