This is the complete list of members for wze::entity, including all inherited members.
angle() const (defined in wze::entity) | wze::entity | virtual |
angle_offset() const override (defined in wze::entity) | wze::entity | virtual |
attach_angle() const override (defined in wze::entity) | wze::entity | virtual |
attach_x() const override (defined in wze::entity) | wze::entity | virtual |
attach_y() const override (defined in wze::entity) | wze::entity | virtual |
components() const (defined in wze::entity) | wze::entity | virtual |
components() (defined in wze::entity) | wze::entity | virtual |
entity(std::vector< std::weak_ptr< component > > const &components={}, float x=0, float y=0, float angle=0, float x_offset=0, float y_offset=0, float angle_offset=0, bool attach_x=true, bool attach_y=true, bool attach_angle=true, bool x_angle_lock=true, bool y_angle_lock=true) (defined in wze::entity) | wze::entity | explicit |
recompose() (defined in wze::entity) | wze::entity | virtual |
set_angle(float angle) override (defined in wze::entity) | wze::entity | virtual |
set_angle_offset(float angle_offset) (defined in wze::entity) | wze::entity | virtual |
set_attach_angle(bool attach_angle) (defined in wze::entity) | wze::entity | virtual |
set_attach_x(bool attach_x) (defined in wze::entity) | wze::entity | virtual |
set_attach_y(bool attach_y) (defined in wze::entity) | wze::entity | virtual |
set_x(float x) override (defined in wze::entity) | wze::entity | virtual |
set_x_angle_lock(bool x_angle_lock) (defined in wze::entity) | wze::entity | virtual |
set_x_offset(float x_offset) (defined in wze::entity) | wze::entity | virtual |
set_y(float y) override (defined in wze::entity) | wze::entity | virtual |
set_y_angle_lock(bool y_angle_lock) (defined in wze::entity) | wze::entity | virtual |
set_y_offset(float y_offset) (defined in wze::entity) | wze::entity | virtual |
transformation_matrix() const (defined in wze::entity) | wze::entity | virtual |
x() const (defined in wze::entity) | wze::entity | virtual |
x_angle_lock() const override (defined in wze::entity) | wze::entity | virtual |
x_offset() const override (defined in wze::entity) | wze::entity | virtual |
y() const (defined in wze::entity) | wze::entity | virtual |
y_angle_lock() const override (defined in wze::entity) | wze::entity | virtual |
y_offset() const override (defined in wze::entity) | wze::entity | virtual |
~component()=default (defined in wze::component) | wze::component | virtual |
~entity() override=default (defined in wze::entity) | wze::entity |