Wizard Engine
2D cross-platform game engine built around SDL2
 
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wze::engine Member List

This is the complete list of members for wze::engine, including all inherited members.

initialize(std::string const &title, uint16_t width, uint16_t height) (defined in wze::engine)wze::enginestatic
log(char const *message, log_level log_level=LOG_LEVEL_INFO) (defined in wze::engine)wze::enginestatic
log(std::string const &message, log_level log_level=LOG_LEVEL_INFO) (defined in wze::engine)wze::enginestatic
update() (defined in wze::engine)wze::enginestatic