Wizard Engine
2D cross-platform game engine built around SDL2
 
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wze::camera Member List

This is the complete list of members for wze::camera, including all inherited members.

angle() (defined in wze::camera)wze::camerastatic
focus() (defined in wze::camera)wze::camerastatic
project(float x, float y, float z) (defined in wze::camera)wze::camerastatic
set_angle(float angle) (defined in wze::camera)wze::camerastatic
set_focus(float focus) (defined in wze::camera)wze::camerastatic
set_x(float x) (defined in wze::camera)wze::camerastatic
set_y(float y) (defined in wze::camera)wze::camerastatic
set_z(float z) (defined in wze::camera)wze::camerastatic
transformation_matrix() (defined in wze::camera)wze::camerastatic
unproject(float x, float y, float z) (defined in wze::camera)wze::camerastatic
x() (defined in wze::camera)wze::camerastatic
y() (defined in wze::camera)wze::camerastatic
z() (defined in wze::camera)wze::camerastatic