Wizard Engine
2D cross-platform game engine built around SDL2
 
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wze::animatable Member List

This is the complete list of members for wze::animatable, including all inherited members.

animated() const =0wze::animatablepure virtual
set_texture(std::shared_ptr< texture > const &texture)=0wze::animatablepure virtual
~animatable()=defaultwze::animatablevirtual